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Messages - The Laughing Fish

#4591
I found this user editorial on comicbookmovie.com about Batman's non-killing "moral code":

http://www.comicbookmovie.com/fansites/ImTheGoodGuy/news/?a=75847

I've seen a lot of people making conflicting arguments about how they're either in favor or against the idea of Batman killing. Some argue it would be logical for him to kill only the worst kind of villains (i.e. Joker and Zsasz) for the sake of saving lives, while others argue killing would only make him just as bad as the villains he confronts, regardless of the circumstances.

The problem I have with the moral code is it feels contrived. It was an excuse to ensure children could be allowed to read comics because of censorship back in the 1940s, while at the same time making sure that Joker and major villains never get killed off forever. A lot of fans argue that Batman's code separates himself from his enemies, and even use this to argue that it what makes him "human" and "relatable". It's all well and good if it's only for the sake of escapism, but the problem is the stories are becoming more violent, darker, humorless and even desperately trying to be "realistic". Unfortunately, black and white morality doesn't always work like that in real life. There are times when using lethal force is necessary if the circumstances are that dire, and unfortunately most Batman stories nowadays constantly remind me of that. There's got to be a better way to explain why Batman can't kill, without making him look reprehensible for keeping the worst killers alive at the expense of innocent people.

Thoughts?  :-\
#4592
QuoteStephen Amell Adds Arrow Likeness and Voice to Injustice: Gods Among Us
March 16, 2013


Stephen Amell Adds Arrow Likness and Voice to Injustice: Gods Among UsStephen Amell's turn as the hooded vigilante Green Arrow in The CW's Arrow has proven a huge success thus far, so it makes sense to use Amell's likeness and voice in other DC-related projects that feature the character.

Green Arrow in NetherRealm Studios and Warner Bros. Interactive's Injustice: Gods Among Us video game has been a confirmed character for months. All the superheroes and villains in the game such as The Joker, Batman, The Flash, etc. are based on their comic counterparts and not television or film-related portrayals.

However, NetherRealm has added a skinned version of Green Arrow that will be based on the likeness and voice of Stephen Amell. Imagine going up against recently announced Doomsday with Green Arrow and hearing Amell mutter the words "Doomsday, you have failed this city" as the fight gets underway. I'm not saying that's how it will go as I don't know. But I would be shocked if Arrow's signature line from the CW show didn't make it into the game, maybe while he's finishing off an opponent.

You can see the Stephen Amell skin in action in the fight below that pits Green Arrow up against Superman, followed by a couple high resolution screenshots.

Injustice: Gods Among Us comes out on April 16 for Xbox 360, Playstation 3 and Wii U.

http://www.thehdroom.com/news/Stephen-Amell-Adds-Arrow-Likness-and-Voice-to-Injustice-Gods-Among-Us/12212


I wish they had the rights to use Keaton's likeness for this game. I've always wondered how much money would actors demand if video game designers want to use their likeness.